AI Insights · Timothy · October 2022
Top 5 Anime Games on iOS in Central America Q3 2022
In Q3 2022, the top 5 anime games on iOS in Central America showed varied performance in downloads, revenue, and active users. Data from Sensor Tower highlights these trends.
In Q3 2022, the top 5 anime games on iOS in Central America exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance, as reported by Sensor Tower.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw a fluctuation in weekly revenue, peaking at around $19K in mid-July and dropping to approximately $724 in early August. Weekly downloads started at 12K at the end of June and gradually decreased to about 5.7K by the end of September. Active users also experienced a decline, starting from nearly 49K in late June and ending at around 40K in September.
DRAGON BALL Z DOKKAN BATTLE, also by Bandai Namco Entertainment Inc., had a significant revenue spike in early July, reaching approximately $17K, but saw a decline to around $5K by the end of September. Downloads were relatively stable, ranging from 1.4K to 3K throughout the quarter. Active users increased from about 2K in late June to over 3K by the end of September.
One Punch Man - The Strongest by Shanghai Moonton Technology Co., Ltd., released in late September, showed promising early performance with revenue climbing to about $3.3K and downloads reaching 9.5K in the final week of September. Active users also saw an impressive rise from 4.2K to 9.4K during the same period.
Saint Seiya: Legend of Justice by HOOLAI GAME LIMITED, released in mid-July, experienced a steady decline in weekly revenue from $13K in mid-July to approximately $2.8K by the end of September. Downloads dropped significantly from 9.5K in the release week to just 79 by the end of the quarter.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. had modest revenue, with a peak of around $2.6K in late August. Weekly downloads varied, starting at 941 in late June and ending at 1.1K in late September. Active users saw a steady performance, peaking at 3.5K in late July and maintaining around 3.5K by the end of September.
For more detailed insights and trends, visit Sensor Tower.